baum: (h a i r)
John Connor ([personal profile] baum) wrote in [community profile] raianet2021-06-18 10:06 pm

text; un: johnb (critters)

[ Honestly, thank god for this thing's text function. ]

Hey everyone, this is John.

Ever since that new sinkhole opened yesterday, the number of those weird alien dinosaur moles that come from them has been growing.

I don't know about the rest of you, but I don't love the idea of killing them all just because they're in the way. I know they can't stay here, but there has to be somewhere else we can take them. I'm open to suggestions. I just think we should talk about it.

If any of you agree with me, can we maybe get a team together and try to corral them or something? I know Rémi wants to put them down, but I'd like to at least present an alternative.
sunmon: (pic#14982511)

@astarkov

[personal profile] sunmon 2021-06-18 09:37 pm (UTC)(link)
finally, some sense.

i think if we could sedate them instead of hurting them, we could probably just move them.

or even just clear the paths. they're clearly terrified. they might just run away on their own if they can find a path out. we could close the buildings up tight and clear the walkways.

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portolan: (c h e e r y)

@astarkov PRIVATE

[personal profile] portolan 2021-06-20 02:44 pm (UTC)(link)
[ Balthier wants to respect Alina's privacy and distress at sharing this information with him previously. ]

Could your light summoning help corral them?

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angerberg: (pic#13922749)

[personal profile] angerberg 2021-06-18 09:45 pm (UTC)(link)
"Just because they're in the way."
And what about because they happen to be attacking bystanders?

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portolan: (c o n v e r s a t i o n)

[personal profile] portolan 2021-06-19 06:46 pm (UTC)(link)
I'm with Yennefer. We're already walking a tightrope with the Thessyx and our hosts. Going around them to relocate pests that could very well destroy supplies or kill locals seems like a poor risk-reward equation.

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dissemblance: (pic#8938057)

@romanoff

[personal profile] dissemblance 2021-06-18 09:45 pm (UTC)(link)
Man, I can't believe the year 2801 doesn't have a 'like' feature on posts.

I agree with you, for what it's worth. I'll help.

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portolan: (h a n d y)

Re: @romanoff

[personal profile] portolan 2021-06-19 06:48 pm (UTC)(link)
I don't know that this is a good use of limited materials like even if we have them.

If we're going to insist on relocating the things, do they respond to sound or light or smoke -- something that's a lower resource investment?

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trassel: (23.)

@matthias

[personal profile] trassel 2021-06-19 02:11 am (UTC)(link)
Hello John,

I have been guiding them outside while it is not raining, as they did not want to go back into the sinkhole or remain here at the base. It is working for now.

Can we find somewhere better as well?

Matthias

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cryptoherpetology: (013)

@a.price

[personal profile] cryptoherpetology 2021-06-19 04:09 am (UTC)(link)
While I don't have an issue putting down any that actively attack people, I think finding a way to herd them out that would also deter them from returning would be both more humane and effective in the long-term.

I don't have anything that can cut any of the ones we've already killed open, but if anyone does and is willing to lend a hand in dissection, I might be able to learn enough about their biology to say how we could go about that.

Behaviorally, they're acting a bit like bears fresh out of hibernation. If bears were armored pack animals who could tunnel through steel.
arnaults: (014)

@dorothea

[personal profile] arnaults 2021-06-23 02:24 pm (UTC)(link)
I haven't got anything sharp, but I don't get squeamish easily. I'm happy to help inspect the dead ones if you'll need it.

Do you think they have knives in the mess hall we could use?

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fortyforged: (Yep)

[personal profile] fortyforged 2021-06-19 05:45 am (UTC)(link)
They'd still be in the way if we tried killing them all. Don't think they mean harm so much as they just found some new doors to go through. Most of them seem spooked.

Can't lead them back into the holes? Not sure how you corral something that big. Anyone know what they eat?

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fossils: (Default)

@steve.rogers

[personal profile] fossils 2021-06-19 10:55 pm (UTC)(link)
The Thessyx I spoke to advised finding a way to 'cohabitate' with them, however you wanna interpret that.

If we can keep them from turning around and walking right back in, then I'm all for chasing them out of camp over exterminating.

Their claws can't scratch the shield I've got.


[ Which means he'd rather go with the group of you heading out to do this, they don't need more injuries. ]
Edited 2021-06-19 22:56 (UTC)

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portolan: (Default)

Re: @steve.rogers

[personal profile] portolan 2021-06-20 02:43 pm (UTC)(link)
[ Balthier respects Steve's judgement. ]

If you have a way to lead them out, I'll stand down and assist.
Edited 2021-06-20 14:43 (UTC)

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cryptoherpetology: (003)

[personal profile] cryptoherpetology 2021-06-20 09:37 pm (UTC)(link)
Any chance you've got a knife made out of the same material?

Regardless of what we end up doing with them, I want to know as much as possible and need to properly dissect one to do that.

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cleaningsolutions: (Default)

@marion.adamopoulos

[personal profile] cleaningsolutions 2021-06-20 12:56 am (UTC)(link)
Realistically, some of them are probably going to have to be killed, especially if they're threatening someone. And we'll need to do an inspection later to be certain they haven't left eggs or droppings with particular effects. But it would be good if we can drive as many out as possible.

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annoyware: (pic#14869578)

@CL4PTP

[personal profile] annoyware 2021-06-23 01:07 am (UTC)(link)
Wait. Why WOULDN'T we kill them? I'm missing something.

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arnaults: (022)

@dorothea

[personal profile] arnaults 2021-06-23 02:26 pm (UTC)(link)
I agree with you that I'd rather not hurt them, but I worry about how we treat them. What's to stop them all from coming back if they know we won't cause them harm?

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hootlem: (Well okay but I've got a 60/40 record)

un: badgirl

[personal profile] hootlem 2021-06-28 01:49 am (UTC)(link)
you've got the right idea. this place's animals have been here a lot longer than we have. i dunno if we can just sedate them and drop them back down the holes. maybe slap up a few deterrents or whatever to get em to turn around.

either way, you a team? count me in. i've got to watch my magic but i can spare a few sleep spells and i'm still quick on my feet
cicatrize: (pic#7745050)

un: j.benjamin

[personal profile] cicatrize 2021-06-30 01:19 pm (UTC)(link)
Cattle prods?